So no mods that haven’t been updated recently. Truck Sim mods come and go, some being abandoned on the side of the road and left to rot. Come truck with me, let’s see what I found en route. I took the view that the trucks themselves would be better off left largely alone and went looking for more immersive additions.
One person’s favourite sounds tweaks might sound like a broken axel grinding away to another person, which is a tricky thing to balance when gathering up some glorious gear-boxes. My guess is that your game is set to medium resolution, rather than high - so missing anti-aliasing isn't going to be your only problem.Euro Truck Simulator 2’s mods are about crafting a more personal play space to make your evening truck fun just so. It will tell us whether it's using Hardware or software rasterization (Hardware is the good one) with "boolProp activeDeviceUseSoftwareRasterizer false" and whether "enumateMultisampleLevels" is true or false - that's at the bottom of the text file. If you post up that, after the trace it will tell us what's happening. Also if you go into your logs folder of your game (that's in the My Documents/EA Games/The Sims 2/Logs/ folder) and have a look for the -config-log.txt it will tell us some useful information. If that doesn't fix it - let me know and I'll post up an sgr with trace in it to find out what's happening. If the graphics ID fixes your problems, great. The question is whether other things are turned off as well - so it's probably a good idea to find out how it's getting there and re-routing it. So changing those all to true wherever they are will force it on. I'm looking at the code and I can see a couple of places where the anti-aliasing is turned off, and not turned on again unless it conforms to certain versions.Įefje is correct, "boolProp enumerateMultisampleLevels false" does turn off your anti-alias. Putting in the Graphics ID may not automagically fix your graphics problem.